The developers reached the right balance between difficulty and pacing to ensure players feel challenged yet not overwhelmed. However, none of the puzzles in Planet Of Lana are frustrating or too difficult. Another mechanic that adds to the complexity of the puzzles and progression that comes a bit later in the game is the ability to control animals and robots in fun and imaginative ways. Timing your jumps and platforming, while issuing commands to Mui, at the right time is often the key to solving puzzles and getting past enemies in stealth sections. This reminds me a lot of The Last Guardian but in a way less annoying and more responsive way. She then meets her cute creature companion, Mui, who she can control by issuing verbal commands (essentially bossing her around). This marks the beginning of a perilous journey through lush forests, dingy swamplands, dark caves, pristine archipelagos, and bone-dry deserts full of native predators and alien machines. Scared and alone, Lana is left with no choice but to venture into the hostile Novo landscape in search of her sister. Unfortunately, her big sister and fierce protector Elo, along with the rest of her village, are not so lucky. The game’s story kicks off with Planet Of Lana protagonist Lana’s home planet Novo getting invaded by a strange alien robot army, and in the ensuing commotion, Lana narrowly manages to escape capture. For the majority of the gameplay, you’ll be jumping and performing platforming feats (like swinging from a rope), as well as giving commands to your cute creature companion, Mui. To be clear, it doesn’t feature any conventional combat. To best describe Planet Of Lana, it plays similarly to other iconic side-scrolling indie titles like Limbo, Inside, OddWorld, Flashback, and Another World. What is Planet Of Lana? Developed by Swedish developer Wishfully, Planet Of Lana is their debut game a cinematic puzzle adventure game framed by an epic and immersive sci-fi narrative. Ubisoft is keen to communicate that Mirage is going back to the series' roots a smaller, more focused game that sheds some of the RPG bloat that's come to define the series in recent years.Īssassin’s Creed Mirage will launch on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC on October 12, 2023.Once in a while, an indie game comes along and reminds you that it doesn’t need a AAA budget or production values to make it cinematic and immersive. The game was first revealed in September 2022, and (much like the current announcement.) there was a series of leaks that spoiled the surprise before the official announcement happened. Expect a return to the city-focused, stealth-orientated framework of the earlier games in the series. Mirage centers on the story of Basim, an Assassin character that we have previously met in Valhalla, whose backstory will be fleshed out and studied in more detail in his homeland in Bagdhad. We've already heard, for example, that the game promises to be smaller than the last few games – largely because fans of the series have been asking for a game that's a touch smaller for a while, now. Though Ubisoft has been quiet on Assassin's Creed Mirage to date, it hasn't been totally silent. Though the show was (understandably) PS5-centered, Mirage is also coming to Xbox Series X/S and PC.Įarlier today, we saw a variety of Japanese retail chains listed Assassin's Creed Mirage with an October 12 release date, sort-of spoiling the surprise before tonight's big PlayStation Showcase blowout. Per a new trailer that launched tonight at the PlayStation Showcase, Assassin's Creed Mirage is targeting an October 12 release date. It may be the worst-kept secret in recent gaming memory, but Ubisoft has finally announced a release date for Assassin's Creed Mirage.
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